Expertise
Extensive experience across multiple industries, crafting and executing brilliant solutions.
Daniel overhauled Quidient branding, provided patent assistance, managed the site selection, designed and developed their corporate offices, designed and implemented the creation of a prototype mobile lighting laboratory and managed the data collection and development of neural network development with collegiate engineers.
Drove product planning through research, competitive analysis and market requirements to investigate and validate customer needs and market fit. Researched and identified our key customer segment and instigated new customer relationships.
Coordinated relationships with technology partners (UMD, IR vendors, PDR and big insurance) to address unique market needs and accelerated product success.
Developed and delivered innovative sales presentations to educate prospective clients, partners and investors on Quidient's value proposition, roadmap, and investment opportunities.
Crossroads
Provided strategic direction and thought leadership at Crossroads with primary responsibility for coordinating operations across nine US locations, maximizing growth, developing and executing innovative strategies to achieve messaging and foot traffic objectives.
Designed technology solutions to overcome challenges, recruited staff and volunteers and successfully transitioned the marketing operations department across the country.
Designed technology solutions to overcome challenges, recruited staff and volunteers and successfully transitioned the marketing operations department across the country.
Transformed the training business by identifying technology shift opportunities, developed a plan of action and deployed multiple gaming products within the newly defined technology to achieve growth results in tactical entertainment system platform sales.
•Produced multiple entertainment products for the pay-to-play market.
•Integrated advanced real-time graphics and modernized the product platform.
•Developed a novel, augmented reality, computer vision, firearm shot detection, proof of concept system.
•Produced multiple entertainment products for the pay-to-play market.
•Integrated advanced real-time graphics and modernized the product platform.
•Developed a novel, augmented reality, computer vision, firearm shot detection, proof of concept system.
Co-founded and served as executive leadership of Remnant Studios responsible for the vision, oversight and management of all operations, marketing, communications, and development strategies for ten years.
Built and executed an industry wide (media & 3D technologies) corporate partnership strategy to coordinate key industry players in a unified marketing and public relations endeavor.
Identified and targeted key market sector growth opportunities and co-launched the educational media business, Glimmercat Education. Coordinated the search to secure a buyer and executed the sale of this business.
Designed the TIERVR, tactical training, virtual reality eco-system of technologies in partnership. Presented and instructed top tier partners in development goals and industry compatibility.
Built and executed an industry wide (media & 3D technologies) corporate partnership strategy to coordinate key industry players in a unified marketing and public relations endeavor.
Identified and targeted key market sector growth opportunities and co-launched the educational media business, Glimmercat Education. Coordinated the search to secure a buyer and executed the sale of this business.
Designed the TIERVR, tactical training, virtual reality eco-system of technologies in partnership. Presented and instructed top tier partners in development goals and industry compatibility.
3D Scanning Work
More than 3D generalists, check out our fantastic 3D acquisition of real world assets! Drink in the rich details which we've made available to everyone for your own productions.
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Game & AR Production
Break the bounds of the video world and plunge into the world of real-time graphics, where you can catch a glimpse of our world of AR and game production.
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